Global AI Hackathon Series with Qwen Cloud (the “Hackathon”) Official Rules

NO PURCHASE OR PAYMENT NECESSARY TO ENTER OR WIN. A PURCHASE OR PAYMENT WILL NOT INCREASE YOUR CHANCES OF WINNING. 

SUBMISSION OF ANY ENTRY CONSTITUTES AGREEMENT TO THESE OFFICIAL RULES AS A CONTRACT BETWEEN ENTRANT (AND EACH INDIVIDUAL MEMBER OF ENTRANT), THE HACKATHON SPONSOR, AND DEVPOST.

 

1. Dates and Timing

Submission Period:May 26, 2026 (8:00 am Pacific Time) –Jul 9, 2026(2:00 pm Pacific Time) (“Submission Period”).

Judging Period: Jul 10, 2026 (8:00 am Pacific Time) – Jul 31, 2026 2:00 pm Pacific Time) (“Judging Period”).

Winners Announced: On or around Aug 7, 2026 (2:00 pm Pacific Time).

 

2. Sponsor and Administrator

Sponsor: Alibaba Cloud, 51 Bras Basah Road #03-06 Lazada One Singapore, Singapore, Singapore 189554

Administrator: Devpost, Inc. (“Devpost”), 250 Broadway, Floor 24, New York, NY 10007

 

3. Eligibility
  • The Hackathon IS open to: 

    • Individuals who are at least the age of majority where they reside as of the time of entry (“Eligible Individuals”);

    • Teams of Eligible Individuals (“Teams”); and

    • Organizations (including corporations, not-for-profit corporations and other nonprofit organizations, limited liability companies, partnerships, and other legal entities) that exist and have been organized or incorporated at the time of entry.

(the above are collectively, “Entrants”)

An Eligible Individual may join more than one Team or Organization and an Eligible Individual who is part of a Team or Organization may also enter the Hackathon on an individual basis. If a Team or Organization is entering the Hackathon, they must appoint and authorize one individual (the “Representative”) to represent, act, and enter a Submission, on their behalf. By entering a Submission on behalf of a Team or Organization you represent and warrant that you are the Representative authorized to act on behalf of your Team or Organization.

  • The Hackathon IS NOT open to: 

  • Individuals who are residents of, or Organizations domiciled, established, ordinarily resident or located in, any country, region or territory subject to comprehensive trade, economic or financial sanctions or embargoes administered or enforced by the United Nations Security Council, the Government of Singapore, the Government of the People’s Republic of China, the European Union, the United Kingdom, or the United States Government (including the U.S. Department of the Treasury’s Office of Foreign Assets Control (“OFAC”)) or where local law prohibits participating or receiving a prize in the Hackathon, including without limitation Iran, the Democratic People’s Republic of Korea (North Korea), Cuba, Syria, the Crimea region, the Donetsk People’s Republic and Luhansk People’s Republic regions, the Russian Federation, and the Republic of Belarus, Brazil, or Quebec, or any other country, region or territory designated from time to time by any of the foregoing authorities (each a “Restricted Jurisdiction”); and any individual or Organization that is identified on, owned or controlled by, or acting on behalf of any party identified on any restricted, denied, sanctioned or debarred party list maintained by any of the foregoing authorities (a “Restricted Party”);

  • Organizations involved with the design, production, paid promotion, execution, or distribution of the Hackathon, including the Sponsor and Administrator (“Promotion Entities”).

  • Employees, representatives and agents** of such Promotion Entities, and all members of their immediate family or household*

  • Any other individual involved with the design, production, promotion, execution, or distribution of the Hackathon, and each member of their immediate family or household*

  • Any Judge (defined below), or company or individual that employs a Judge

  • Any parent company, subsidiary, or other affiliate*** of any organization described above

  • Any other individual or organization whose participation in the Hackathon would create, in the sole discretion of the Sponsor and/or Administrator, a real or apparent conflict of interest 

*The members of an individual’s immediate family include the individual’s spouse, children and stepchildren, parents and stepparents, and siblings and stepsiblings. The members of an individual’s household include any other person that shares the same residence as the individual for at least three (3) months out of the year. 

**Agents include individuals or organizations that in creating a Submission to the Hackathon, are acting on behalf of, and at the direction of, a Promotion Entity through a contractual or similar relationship.

***An affiliate is: (a) an organization that is under common control, sharing a common majority or controlling owner, or common management; or (b) an organization that has a substantial ownership in, or is substantially owned by the other organization.

 

4. How To Enter 

Entrants may enter by visiting qwencloud-hackathon.devpost.com (“Hackathon Website”) and following the below steps:

  • Register for the Hackathon on the Hackathon Website by clicking the “Join Hackathon” button. To complete registration, sign up to create a free Devpost account, or log in with an existing Devpost account. This will enable you to receive important updates and to create your Submission.

  • Entrants will obtain access to the required developer tools/platform and complete a Project described below in Project Requirements. Use of the developer tools will be subject to the license agreement related thereto. Entry in the Hackathon constitutes acknowledgement of, and where required by applicable law, consent to, the collection, use, disclosure and cross-border transfer of personal data of the Entrant (and, in the case of Teams or Organizations, each participating member) by the Sponsor and Devpost for the purposes of operating, administering, judging and publicising the Hackathon, in accordance with the Qwen Cloud Privacy Policy available at https://www.qwencloud.com/legal/privacy. The Sponsor acts as an independent data controller in respect of the personal data it collects.

  • Obtain access to Qwen Cloud platform. Access to Qwen Cloud may be obtained by (1) signing up for a new account at qwencloud.com and check the free quota at https://home.qwencloud.com/benefits or (2) if you are not eligible for a a free trial, using an existing Qwen Cloud account for which you may request $40 in Qwen Cloud Voucher by completing the following link to sign up for QwenCloud for your free trial and request your free hackathon credits via our coupon form. You are responsible for any and all fees accrued from use of Qwen Cloud developer tools if your use of these tools in connection with this Contest exceeds the $40 credit amount.

  • To be considered for the Blog Post bonus prize, Entrants must be registered for the hackathon on Devpost and submit an eligible project. The Entrant must write and publish a public blog or social post sharing the Entrant’s progress or journey building with QwenCloud within this Hackathon (each a “Blog Submission”). The link must be included within the Entrant’s eligible Submission. To be eligible for a Blog Post Prize, the shared content must be relevant to the Hackathon and the Project built by the Entrant.

  • Complete and enter all of the required fields on the “Enter a Submission” page of the Hackathon Website (each a “Submission”) during the Submission Period and follow the requirements below.

Project Requirements

  • What to Create: Entrants must build a project using Qwen models available on Qwen Cloud and fall within at least one of these tracks. (each a “Project”). 
  • Track 1: MemoryAgent

    • Build an Agent with persistent memory that autonomously accumulates experience, remembers user preferences, and makes increasingly accurate decisions across multi-turn, cross-session interactions. Participants should focus on:efficient memory storage and retrieval, timely forgetting of outdated information, and recalling critical memories within limited context windows.

  • Track 2: AI Showrunner

    • Leverage video generation capabilities such as Wan / HappyHorse to build an Agent that autonomously handles the entire short drama creation pipeline — from scriptwriting and storyboarding to video generation and editing. Participants should demonstrate the Agent's narrative ability and multimodal orchestration skills while maximizing output quality under a limited token budget. This track has the highest token allowance.

  • Track 3: Agent Society

    • Design a multi-agent collaboration system where multiple Agents with distinct capabilities work together through task division, dialogue, and negotiation to accomplish complex tasks. Participants should showcase: how Agents decompose tasks and assign roles, how they resolve disagreements and execution conflicts, and a measurable efficiency gain over single-agent baselines.

  • Track 4: Autopilot Agent

    • Build an Agent that automates real-world business workflows end-to-end. Scenarios are open-ended — for example, from customer inquiry emails to quote generation, from system alerts to automated remediation, or from resume screening to interview scheduling. Participants should demonstrate the Agent's ability to handle ambiguous inputs, invoke external tools, and incorporate human-in-the-loop checkpoints at critical decision points. Emphasis is on production-readiness over toy demos.

  • Track 5: EdgeAgent

    • Build Qwen-powered physical devices — robots, IoT agents, smart hardware — that perceive via edge sensors, reason via cloud APIs/Skills, and act locally. Participants should demonstrate: robust edge-cloud orchestration under bandwidth/latency constraints, privacy-aware data handling, and graceful degradation in offline/weak-network Scenarios.

  • Functionality: The Project must be capable of being successfully installed and running consistently on the platform for which it is intended and must function as depicted in the video and/or expressed in the text description.

  • Platforms: A submitted Project must run on the platform for which it is intended and which is specified in the Submission Requirements. 

  • New & Existing: Projects must be either newly created by the Entrant or, if the Entrant’s Project existed prior to the Hackathon Submission Period, must have been significantly updated after the start of the Hackathon Submission Period. Entrants should explain how their Project was significantly updated during the Submission Period.

  • Third Party Integrations: If a Project integrates any third-party SDK, APIs and/or data, Entrant must be authorized to use them in accordance with any terms and conditions or licensing requirements of the tool.

 

Submission Requirements 

Submissions to the Hackathon must meet the following requirements:

  • Include a Project built with the required developer tools and meets the above Project Requirements.

  • Provide a URL to your code repository for judging and testing. The repository must contain all necessary source code, assets, and instructions required for the project to be functional. The repository must be public and open source by including an open source license file. This license should be detectable and visible at the top of the repository page (in the About section). 

  • Include a text description that should explain the features and functionality of your Project.

  • Include Proof of Alibaba Cloud Deployment: You must demonstrate that the backend is running on Alibaba Cloud. Proof must be  a link to a code file in their code repo that demonstrates use of Alibaba Cloud services and APIs

  • Include an Architecture Diagram showing a clear visual representation of your system (e.g., how Qwen Cloud connects to your backend, database, and frontend).

  • Include a demonstration video of your Project. The video portion of the Submission:

    • should be less than three (3) minutes. Judges are not required to watch beyond three minutes 

    • should include footage that shows the Project functioning on the device for which it was built

    • must be uploaded to and made publicly visible on YouTube, Vimeo, or Youku, and a link to the video must be provided on the submission form on the Hackathon Website; and

    • must not include third party trademarks, or copyrighted music or other material unless the Entrant has permission to use such material.

  • Identify which Track you are submitting into.

  • Optional: Provide a URL to a published Blog or Social Post showing your journey building with QwenCloud to be eligible for the Blog Post Prize. See more details above for Blog Submission.

Multiple Submissions 

An Entrant may submit more than one Submission, however, each Submission must be unique and substantially different from each of the Entrant’s other Submissions, as determined by the Sponsor and Devpost in their sole discretion.

Submission ownership

Be the original work of the Entrant, be solely owned by the Entrant, and not violate the IP rights of any other person or entity.

Testing 

Access must be provided to an Entrant’s working Project for judging and testing by providing a link to a website, functioning demo, or a test build. If Entrant’s website is private, Entrant must include login credentials in its testing instructions. The Entrant must make the Project available free of charge and without any restriction, for testing, evaluation and use by the Sponsor, Administrator and Judges until the Judging Period ends. Judges are not required to test the Project and may choose to judge based solely on the text description, images, and video provided in the Submission.

If the Project includes software that runs on proprietary or third party hardware that is not widely available to the public, including software running on devices or wearable technology other than smartphones, tablets, or desktop computers, the Sponsor and/or Administrator reserve the right, at their sole discretion, to require the Entrant to provide physical access to the Project hardware upon request.  

Language Requirements

All Submission materials must be in English or, if not in English, the Entrant must provide an English translation of the demonstration video, text description, and testing instructions as well as all other materials submitted. 

Team Representation

If a team or organization is entering the Hackathon, they must appoint and authorize one individual (the “Representative”) to represent, act, and enter a Submission, on their behalf. The Representative must meet the eligibility requirements above. By entering a Submission on the Hackathon Website on behalf of a team or organization you represent and warrant that you are the Representative authorized to act on behalf of your team or organization.

Intellectual Property 

Your Submission must: (a) be your (or your Team, or Organization’s) original work product; (b) solely owned by you, your Team, your Organization with no other person or entity having any right or interest in it except for components licensed under applicable open source licenses; and (c) not violate the intellectual property rights or other rights including but not limited to copyright, trademark, patent, contract, and/or privacy rights, of any other person or entity. An Entrant may contract with a third party for technical assistance to create the Submission provided the Submission components are solely the Entrant’s work product and the result of the Entrant’s ideas and creativity, and the Entrant owns all rights to them. An Entrant may submit a Submission that includes the use of open source software or hardware, provided the Entrant complies with applicable open source licenses and, as part of the Submission, creates software that enhances and builds upon the features and functionality included in the underlying open source product. By entering the Hackathon, you represent, warrant, and agree that your Submission meets these requirements.

Financial or Preferential Support 

A Project must not have been developed, or derived from a Project developed, with financial or preferential support from the Sponsor or Administrator. Such Projects include, but are not limited to, those that received funding or investment for their development, were developed under contract, or received a commercial license, from the Sponsor or Administrator any time prior to the end of Hackathon Submission Period. The Sponsor, at their sole discretion, may disqualify a Project, if awarding a prize to the Project would create a real or apparent conflict of interest.

5. Submission Modifications

Draft Submissions 

Prior to the end of the Submission Period, you may save draft versions of your submission on Devpost to your portfolio before submitting the Submission materials to the Hackathon for evaluation. Once the Submission Period has ended, you may not make any changes or alterations to your Submission, but you may continue to update the Project in your Devpost portfolio.

Modifications After the Submission Period

The Sponsor and Devpost may permit you to modify part of your Submission after the Submission Period for the purpose of adding, removing or replacing material that potentially infringes a third party mark or right, discloses personally identifiable information, or is otherwise inappropriate. The modified Submission must remain substantively the same as the original Submission with the only modification being what the Sponsor and Devpost permits. 

 

6. Judges & Criteria

Sponsor and Administrator reserve the sole right to determine the eligibility and judging methodologies for all submissions. This process may utilize expert panels, peer review, automated AI-driven analysis, or any combination thereof to ensure efficient, fair, and objective evaluation. Eligible submissions will be evaluated by a panel of judges selected by the Sponsor (the “Judges”). Judges may be employees of the sponsor or third parties, may or may not be listed individually on the Hackathon Website, and may change before or during the Judging Period. Judging may take place in one or more rounds with one or more panels of Judges, at the discretion of the sponsor. 

 

Stage One) The first stage will determine via pass/fail whether the ideas meet a baseline level of viability, in that the Project reasonably fits the theme and reasonably applies the required APIs/SDKs featured in the Hackathon.

Stage Two) All Submissions that pass Stage One will be evaluated in Stage Two based on the following equally weighted criteria (the “Judging Criteria”):

Entries will be judged on the following weighted criteria, and according to the sole and absolute discretion of the judges:

Innovation & AI Creativity (30%)

  • Sophisticated use of Qwen Cloud APIs — e.g., custom skills, MCP integrations

  • Algorithm / engineering innovation — novel solutions, custom components, performance optimization

 

Technical Depth & Engineering (30%)

  • Architecture quality — modularity, scalability, error handling

  • Engineering excellence — clean code, non-trivial logic

  • Tech stack sophistication — advanced patterns, thoughtful adoption

 

Problem Value & Impact (25%)

  • Real-world relevance — solves authentic technical or business pain point

  • Scalability potential — productization or open-source community potential

 Presentation & Documentation (15%)

  • Technical demo clarity — key logic visualized effectively

  • Clear documentation — architecture docs describing your project

 

The scores from the Judges will determine the potential winners of the applicable prizes. The Entrant(s) that are eligible for a Prize, and whose Submissions earn the highest overall scores based on the applicable Judging Criteria, will become potential winners of that Prize.

Blog Post Prize Criteria. Eligible Blog Post Submissions will be evaluated based on the thoroughness and potential impact of the Blog or Social post.

 

Tie Breaking 

For each Prize listed below, if two or more Submissions are tied, the tied Submission with the highest score in the first applicable criterion listed above will be considered the higher scoring Submission. In the event any ties remain, this process will be repeated, as needed, by comparing the tied Submissions’ scores on the next applicable criterion. If two or more Submissions are tied on all applicable criteria, the panel of Judges will vote on the tied Submissions.

7. Intellectual Property Rights

All Submissions remain the intellectual property of the individuals or organizations that developed them. By submitting an entry, entrants agree that the Sponsor will have a non-exclusive license to use such entry for (a) judging, evaluating, and testing the Submission in connection with the Hackathon; and (b) promoting, publicizing, and documenting the Hackathon and its results, including displaying excerpts, screenshots, or demo recordings of the Submission on the Sponsor's or Devpost's public channels.

 Entrants agree that the sponsor and Devpost shall have the right to promote the Submission and use the name, likeness, voice and image of all individuals contributing to a Submission, in any materials promoting or publicizing the Hackathon and its results, during the Hackathon Period and for three years thereafter.  Some Submission components may be displayed to the public. Other Submission materials may be viewed by the sponsor, Devpost, and judges for screening and evaluation. By submitting an entry or accepting any prize, entrants represent and warrant that (a) submitted content is not copyrighted, protected by trade secret or otherwise subject to third party intellectual property rights or other proprietary rights, including privacy and publicity rights, unless entrant is the owner of such rights or has permission from their rightful owner to post the content; and (b) the content submitted does not contain any viruses, Trojan horses, worms, spyware or other disabling devices or harmful or malicious code. If any Submission is found to infringe upon the intellectual property rights of a third party or to violate any representation, warranty, or obligation under these Official Rules, the Sponsor reserves the right, at its sole discretion, to (i) disqualify the Submission at any time, including after prizes have been awarded; (ii) require the entrant to remove or replace the infringing content; and (iii) seek return of any prizes or awards provided. 

8. Prizes

Winner

Prize

Qty

Eligible Submissions 

Judging Criteria

Grand Prizes

Track 1: MemoryAgent

  • $7,000 cash + $3,000 cloud credits

  • Blog post featuring the winning submissions

  • Swag bag

1

All Eligible Submissions

All judging criteria

Track 2: 

AI Showrunner

  • $7,000 cash + $3,000 cloud credits

  • Blog post featuring the winning submissions

  • Swag bag

1

All Eligible Submissions

All judging criteria

Track 3: 

Agent Society

  • $7,000 cash + $3,000 cloud credits

  • Blog post featuring the winning submissions

1

All Eligible Submissions

All judging criteria

Track 4: Autopilot Agent

  • $7,000 cash + $3,000 cloud credits

  • Blog post featuring the winning submissions

  • Swag bag

1

All Eligible Submissions

All judging criteria

Track 5: EdgeAgent

  • $7,000 cash + $3,000 cloud credits

  • Blog post featuring the winning submissions

  • Swag bag

1

All Eligible Submissions

All judging criteria

Top 10 Honorable Mention Projects

  • $500 cash + $500 cloud credits

10

All Eligible Submissions

All judging criteria

Bonus Prizes

Top 10 Blog Post Award 

  • $500 cash + $500 cloud credits

10

Blog Post Submissions

Blog Post Criteria

 

IMPORTANT NOTES ON MULTIPLE PRIZE ELIGIBILITY:

  • A project can only win one (1) grand prize and up to one (1) blog post prize.

  • If there are no eligible submissions for a prize, that prize will not be awarded.

  1. Substitutions & Changes: Prizes are non-transferable by the winner. Sponsor in its sole discretion has the right to make a prize substitution of equivalent or greater value. Sponsor will not award a prize if there are no eligible Submissions entered in the Hackathon, or if there are no eligible Entrants or Submissions for a specific prize.

  2. Verification Requirement: THE AWARD OF A PRIZE TO A POTENTIAL WINNER IS SUBJECT TO VERIFICATION OF THE IDENTITY, QUALIFICATIONS AND ROLE OF THE POTENTIAL WINNER IN THE CREATION OF THE SUBMISSION. No Submission or Entrant shall be deemed a winning Submission or winner until their post-competition prize affidavits have been completed and verified, even if prospective winners have been announced verbally or on the competition website. The final decision to designate a winner shall be made by the Sponsor and/or Administrator. 

  3. Prize Delivery: Prizes will be payable to the Entrant, if an individual; to the Entrant’s Representative, if a Team; or to the Organization, if the Entrant is an Organization. It will be the responsibility of the winning Entrant’s Representative to allocate the Prize among their Team or Organization’s participating members, as the Representative deems appropriate. A monetary Prize will be mailed to the winning Entrant’s address (if an individual) or the Representative’s address (if a Team or Organization), or sent electronically to the Entrant, Entrant’s Representative, or Organization’s bank account, only after receipt of the completed winner affidavit and other required forms (collectively the “Required Forms”), if applicable. The deadline for returning the Required Forms to the Administrator is ten (10) business days after the Required Forms are sent. Failure to provide correct information on the Required Forms, or other correct information required for the delivery of a Prize, may result in delayed Prize delivery, disqualification of the Entrant, or forfeiture of a Prize. Prizes will be delivered within 60 days of the Sponsor or Devpost’s receipt of the completed Required Forms.

  4. Fees & Taxes: Winners (and in the case of Team or Organization, all participating members) are responsible for any fees associated with receiving or using a prize, including but not limited to, wiring fees or currency exchange fees. Winners (and in the case of Team or Organization, all participating members) are responsible for reporting and paying all applicable taxes in their jurisdiction of residence (federal, state/provincial/territorial and local). Winners may be required to provide certain information to facilitate receipt of the award, including completing and submitting any tax or other forms necessary for compliance with applicable withholding and reporting requirements. United States residents may be required to provide a completed form W-9 and residents of other countries may be required to provide a completed W-8BEN form. Winners are also responsible for complying with foreign exchange and banking regulations in their respective jurisdictions and reporting the receipt of the Prize to relevant government departments/agencies, if necessary. The Sponsor, Devpost, and/or Prize provider reserves the right to withhold a portion of the prize amount to comply with the tax laws of the United States or other Sponsor jurisdiction, or those of a winner’s jurisdiction.

 

9. Entry Conditions and Release
  1. By entering the Hackathon, you (and, if you are entering on behalf of a Team, Organization each participating members) agree(s) to the following:

    1. The relationship between you, the Entrant, and the Sponsor and Administrator, is not a confidential, fiduciary, or other special relationship.

    2. You will be bound by and comply with these Official Rules and the decisions of the Sponsor, Administrator, and/or the Hackathon Judges which are binding and final in all matters relating to the Hackathon.

    3. You release, indemnify, defend and hold harmless the Promotion Entities, and their respective parent, subsidiary, and affiliated companies, the Prize suppliers and any other organizations responsible for sponsoring, fulfilling, administering, advertising or promoting the Hackathon, and all of their respective past and present officers, directors, employees, agents and representatives (hereafter the “Released Parties”) from and against any and all claims, expenses, and liabilities (including reasonable attorneys’ fees), including but not limited to negligence and damages of any kind to persons and property, defamation, slander, libel, violation of right of publicity, infringement of trademark, copyright or other intellectual property rights, property damage, or death or personal injury arising out of or relating to a Entrant’s entry, creation of Submission or entry of a Submission, participation in the Hackathon, acceptance or use or misuse of the Prize (including any travel or activity related thereto) and/or the broadcast, transmission, performance, exploitation or use of the Submission as authorized or licensed by these Official Rules. 

  2. Without limiting the foregoing, the Released Parties shall have no liability in connection with: 

    1. Any incorrect or inaccurate information, whether caused by the Sponsor or Administrator’s electronic or printing error, or by any of the equipment or programming associated with or utilized in the Hackathon; 

    2. Technical failures of any kind, including, but not limited to malfunctions, interruptions, or disconnections in phone lines, internet connectivity or electronic transmission errors, or network hardware or software or failure of the Hackathon Website;

    3. Unauthorized human intervention in any part of the entry process or the Hackathon; 

    4. Technical or human error which may occur in the administration of the Hackathon or the processing of Submissions; or 

    5. Any injury or damage to persons or property which may be caused, directly or indirectly, in whole or in part, from the Entrant’s participation in the Hackathon or receipt or use or misuse of any Prize.

The Released Parties are not responsible for incomplete, late, misdirected, damaged, lost, illegible, or incomprehensible Submissions or for address or email address changes of the Entrants. Proof of sending or submitting the aforementioned will not be deemed to be proof of receipt by the Sponsor or Administrator. If for any reason any Entrant’s Submission is determined to have not been received or been erroneously deleted, lost, or otherwise destroyed or corrupted, the Entrant’s sole remedy is to request the opportunity to resubmit its Submission. Such a request must be made promptly after the Entrant knows or should have known there was a problem and will be determined at the sole discretion of the Sponsor.

 

10. Publicity

By participating in the Hackathon, Entrant consents to the promotion and display of the Entrant’s Submission, and to the use of personal information about themselves for promotional purposes, by the Sponsor, Administrator, and third parties acting on their behalf. Such personal information includes, but is not limited to, your name, likeness, photograph, voice, opinions, comments and hometown and country of residence. Such use is permitted during the Hackathon Period and for a period of three (3) years thereafter, in any existing or newly created media, worldwide without further payment or consideration or right of review, except where prohibited by applicable law. Authorised use includes but is not limited to advertising and promotional purposes. Entrants may withdraw consent for further uses (other than uses already commenced) by written notice to the Sponsor, to the extent required by applicable law. 

 

11. General Conditions 
  1. Sponsor and Administrator reserve the right, in their sole discretion, to cancel, suspend and/or modify the Hackathon, or any part of it, in the event of a technical failure, fraud, or any other factor or event that was not anticipated or is not within their control.

  2. Sponsor and Administrator reserve the right in their sole discretion to disqualify any individual or Entrant if it finds to be actually or presenting the appearance of tampering with the entry process or the operation of the Hackathon or to be acting in violation of these Official Rules or in a manner that is inappropriate, unsportsmanlike, not in the best interests of this Hackathon, or a violation of any applicable law or regulation.

  3. Any attempt by any person to undermine the proper conduct of the Hackathon may be a violation of criminal and civil law. Should the Sponsor or Administrator suspect that such an attempt has been made or is threatened, they reserve the right to take appropriate action including but not limited to requiring an Entrant to cooperate with an investigation and referral to criminal and civil law enforcement authorities.

  4. If there is any discrepancy or inconsistency between the terms and conditions of the Official Rules and disclosures or other statements contained in any Hackathon materials, including but not limited to the Hackathon Submission form, Hackathon Website, or advertising, the terms and conditions of the Official Rules shall prevail.

  5. The terms and conditions of the Official Rules are subject to change at any time, including the rights or obligations of the Entrant, the Sponsor and Administrator. The Sponsor and Administrator will post the terms and conditions of the amended Official Rules on the Hackathon Website. To the fullest extent permitted by law, any amendment will become effective at the time specified in the posting of the amended Official Rules or, if no time is specified, the time of posting.

  6. If at any time prior to the deadline, an Entrant or prospective Entrant believes that any term in the Official Rules is or may be ambiguous, they must submit a written request for clarification. 

  7. The Sponsor or Administrator’s failure to enforce any term of these Official Rules shall not constitute a waiver of that provision. Should any provision of these Official Rules be or become illegal or unenforceable in any jurisdiction whose laws or regulations may apply to an Entrant, such illegality or unenforceability shall leave the remainder of these Official Rules, including the Rule affected, to the fullest extent permitted by law, unaffected and valid. The illegal or unenforceable provision shall be replaced by a valid and enforceable provision that comes closest and best reflects the Sponsor’s intention in a legal and enforceable manner with respect to the invalid or unenforceable provision.

  8. Excluding Submissions, all intellectual property related to this Hackathon, including but not limited to copyrighted material, trademarks, trade-names, logos, designs, promotional materials, web pages, source codes, drawings, illustrations, slogans and representations are owned or used under license by the Sponsor and/or Administrator. All rights are reserved. Unauthorized copying or use of any copyrighted material or intellectual property without the express written consent of its owners is strictly prohibited. Any use in a Submission of Sponsor or Administrator’s intellectual property shall be solely to the extent provided for in these Official Rules.

 

12. Limitations of Liability

By entering, all Entrants (including, in the case of a Team or Organization, all participating members) agree to release the Released Parties from any and all liability in connection with the Prizes or Entrant’s participation in the Hackathon. Provided, however, that any liability limitation regarding gross negligence or intentional acts, or events of death or body injury shall not be applicable in jurisdictions where such limitation is not legal.

 

13. Disputes
  1. Except where prohibited by law, as a condition of participating in this Hackathon, Entrant agrees that:

    1. Any dispute, controversy or claim arising out of or in connection with this Hackathon (including these Official Rules, any Submission, or any Prize), or the breach, termination or invalidity thereof, shall be referred to and finally resolved by arbitration administered by the Singapore International Arbitration Centre (“SIAC”) in accordance with the Arbitration Rules of the SIAC for the time being in force, which rules are deemed to be incorporated by reference in this clause. The seat of the arbitration shall be Singapore. The tribunal shall consist of one (1) arbitrator. The language of the arbitration shall be English. Any and all disputes shall be resolved individually, without resort to any form of class, collective, representative or consolidated action.

    2. The law of Singapore shall govern the arbitration proceedings; and

    3. The award rendered by the arbitral tribunal shall be final and binding on the parties, and judgment upon the award may be entered in any court of competent jurisdiction.

  2. Under no circumstances will Entrant be permitted to obtain awards for, and Entrant hereby waives all rights to claim, punitive, incidental or consequential damages, or any other damages, including attorneys’ fees, other than contestant’s actual out-of-pocket expenses (i.e., costs associated with entering this Hackathon), and Entrant further waives all rights to have damages multiplied or increased.

  3. All issues and questions concerning the construction, validity, interpretation and enforceability of these Official Rules, or the rights and obligations of the Entrant and Sponsor in connection with this Hackathon, shall be governed by, and construed in accordance with, the laws of the Republic of Singapore, without regard to its conflict of laws principles.

SOME JURISDICTIONS DO NOT ALLOW THE LIMITATIONS OR EXCLUSION OF LIABILITY FOR INCIDENTAL OR CONSEQUENTIAL DAMAGES, SO THE ABOVE LIMITATIONS OF LIABILITY MAY NOT APPLY TO YOU.

 

14. Additional Terms

Please review the Devpost Terms of Service at https://info.devpost.com/terms for additional rules that apply to your participation in the Hackathon and more generally your use of the Hackathon Website. Such Terms of Service are incorporated by reference into these Official Rules, including that the term "Poster" in the Terms of Service shall mean the same as "Sponsor" in these Official Rules." If there is a conflict between the Terms of Service and these Official Rules, these Official Rules shall control with respect to this Hackathon only.

 

15. Entrant’s Personal Information

Information collected by Devpost is subject to Devpost’s Privacy Policy, available at https://info.devpost.com/privacy. Information collected from Entrants by the Sponsor is subject to the QwenCloud Privacy Policy, available at https://www.qwencloud.com/legal/privacy.

For questions, send an email to support@devpost.com.